Souped-up trick taking for 2 to 6 players, full of dragon-y goodness
The dragon clans of the Magdar Mountains used to fight and die every spring at mating time. Now, they meet for the spring games. They still fight, but now it’s for glory. Direct your clan to victory in this competitive mostly-cards game.
2 to 6 players add dragons and storms to their battle front every round. Some dragons interact with the storms. Others interact with an opponent’s dragons. Not saying they’d kill one, but assassination happens. And look out for the magic users!
How to Play
That’s all very nice theme-y weme-y stuff, but what’s the game like?
Storm Dragons plays like a cross between a trick-taking game and poker. You’ll play one card, assess its effects, and pass play to the person on your left. In this way, it’s like Bridge, Hearts or Spades.
But you’ll have several rounds to develop your dragon team and storms, and drive other players out of the round, like Poker. You’ll know it’s the end of the round when there is one team of dragons still standing. That player takes all the cards that have been played that round into their victory pile.
At the end of the game, the player with the most dragons in their victory pile wins.